Monday, October 11, 2010

Sometimes I Play Video Games: Dead Rising 2


One of my two followers on here may have heard of the game Dead Rising 2 witch came out last week. Well being me I was pretty stocked to play it so I gameflyed it for the weekend and all I can say is, F*ck you.

Nah just kiddin, but seriously, it was pretty bad.

Just The Facts Man
The game focuses on Chuck Greene and his daughter, who's name I cant remember because well I don't really care about her. You guys are quarantined into what is pretty much Las Vegas, oh and there is alot of zombies, like alot alot, we are talking about 6,000 on screen at once. Chuck gets blamed for the zombie out break and works to clear his name.

The gameplay itself is fun because well you can use anything, and it is pretty satisfying to kill a zombie using the arm of a passed out dead hooker. The part that is super annoying is that the game runs on a time based system. Let me explain this.

The game is not level based, instead it works on in game time, in this game you have 72 hours to do everything. But in this 72 hours you have other time based objectives examples: Every 24 hours you have to give you daughter medicine, or you lose. You have to get to each mission at the proper in game time, or you lose. You have to use the bathroom on time, or you lose.

Just kiddin about that last one, but seriously, its pretty annoying.

Oh also when you lose you only have one save file, this means that usually when you lose you don't get to start at the last check point you were at, you just restart the game. You don't just restart when you lose a mission either, also every time you die, witch is alot. In the 4 hours that I played this game I restarted about 7 or so times, and trust me those cut scenes get funnyer every time I saw them, I'm laughing just thinking about them.


Me
I made that picture.

This was by far the most frustrating experience I have had in a very long time, and last weekend I cooked a banana soufflé with no cooking knowledge and just the Internet.

I Didn't Feel Like Reading The Whole Blog So I Skipped To This Part

If I had to give this game a rating I would give it good solid, f**k you.

Nah just kiddin, but seriously I hate it.

Tuesday, October 5, 2010

Ipod's Will Make You Go Blind.



Being an Apple fan boy (and I am one) it hurts me to say this but Apple's new ipod nano has a high risk of making you go blind.

"But wait a second West! How does a device that is meant to play music make you go blind? Don't you mean go deaf?"

No I mean they will cause you to lose your sight. Read on to find out how!

As we all know ipods have small screens on them that show you what you are listening to. Since the beginning Apple has been using simple LCD screens and it has been going well for them, but the new nanos use a totally different system. What they use is a very small vacuum tube called Cathode Ray Tubes. These tubes are about 300 times stronger than the LCD that the older model used. Not only is this technology far to powerful than the device calls for, it also uses gamma correction on all of the luminances, causing the Luminous flux to shoot up to dangerously high levels.
The Luminous flux levels.

got that?
Stay with me now, its about to get weird.

The device has such a small screen that even having the ipod up to a foot and a half is close enough to cause severe damage to your retinal ganglion cells, after a few hours of contact with this ipod you will have lost enough retinal ganglion cells to cause Glaucoma, and that will progress to blindness.


Clicking on the picture will make it larger and easier to see.

How could something like this slip by Apple? Well the problem didn't slip by apple, they actually had a recall of the nano claiming that the nano would "overheat" but we know what really happened don't we?

After the recall apple returned to the old LCD layout that has served them so well over the years and, except for a few cases, everyone is fine.

I highly recommend that you click this link for the full story.

Monday, October 4, 2010